Building uGens on Windows

Thanks a lot all of you! Finally I can compile on Windows 10.

@VIRTUALDOG the cookie-cutter is not supposed to work under windows, right? I’ve tried to use it but it seems that the diference between \ and / on Unix vs Windows is messing all the process. Is it possible to tweak it somehow for this ?

Instead of compiling directly from Win10, wouldn’t it be easier to cross compile using a linux virtual machine on windows ? Is there a recipe for that? I’ve tried to follow some steps from here Tutorial: SuperCollider server plugins in C++ but could manage to the exact commands for cross compilation…