if you wrap your metronome-sound in a bundle for the server it should be in sync with the Pbindef.
(
t = TempoClock.new(78/60);
// start counting just after the clock creation
t.sched(0, {
"bar: %\tbeat:%\t(tot beats:%)\n".postf( t.bar, t.beatInBar, t.beats);
s.bind { {Out.ar(0, EnvGen.ar(Env.perc(0.0, 0.1), doneAction:2) * SinOsc.ar(1000) * 0.125)}.play; };
1;
});
)