Will you be satisfied with the following way?
(
s.waitForBoot {
{
var mouseX, mouseY;
mouseX = MouseX.kr(1, 10).poll(10, \x);
mouseY = MouseY.kr(1, 10).poll(10, "\t\t\ty");
}.play
}
)
Will you be satisfied with the following way?
(
s.waitForBoot {
{
var mouseX, mouseY;
mouseX = MouseX.kr(1, 10).poll(10, \x);
mouseY = MouseY.kr(1, 10).poll(10, "\t\t\ty");
}.play
}
)