2d wave in SuperCollider?

Hi all,

I’m not much of a DSP wizard but I have always wondered if there is an exact replica of 2d wave object from Max/MSP?

Here is the help file from Max/MSP:
https://docs.cycling74.com/max5/refpages/msp-ref/2d.wave~.html

It’s among the only things I miss from Max as I got crazy results modulating the 2D wave rows and buffer start and end points, and I have been trying to figure out if it’s the same possible with any SC UGen, but they seem somehow more static, or am I totally wrong?

Bests,
Joonas

Hi Joonas,

AFAICS what it does could probably be approached with VOsc.

And the SC plugins contain Nick Collins’ WaveTerrain and VMScan2D classes. WaveTerrain could be tweaked into a similar direction.

Okay thanks Daniel! Those last two I don’t really know so I definitely will check them out.