Hi everyone,
I’ve recently found myself facing a problem I’ve never encountered before.
It’s a project where I need to use SuperCollider. The project architecture isn’t particularly complicated or demanding. There aren’t even that many synthesis elements, let alone audio files to be read in real time from the PC.
However, I tried setting up the same code on four different Windows PCs and, in every case, when Sclang starts interpreting the code, one of the following happens:
- either the code execution crashes and doesn’t continue (the only solution is to force-close scsynth / sclang / scide via the Task Manager);
- Blue Screen of Death (image below);
The PCs I used are:
- Geecom mini PC (unfortunately, I wasn’t able to save the specifications);
- HP mini PC with Windows 11 Pro, processor 13th Gen Intel(R) Core™ i5-13500T (1.60 GHz), 16.0 GB RAM;
- HISTTON mini PC with Windows 10 Pro, processor Intel(R) Core™ i7-8709G CPU @ 3.10 GHz, 16.0 GB RAM;
- Custom-built tower PC with Windows 11 Pro, processor: AMD Ryzen 7 9700X 8-Core Processor (3.80 GHz), installed RAM 32.0 GB (31.2 GB usable);
The only way I’ve found so far to prevent the problem from recurring so frequently is to insert s.sync; or 3.wait; commands whenever I instantiate a single synth/bus or load an external file (.loadRelative);
This has never happened to me before in almost 10 years i’ve used SC in installation like this. Have you ever experienced anything like this? Or do you know why this might happen?
