I’ve been struggling with this for a while.
Already-running nodes can be continuously panned with set event types. So I can play a buffer and change how it’s panned during playback. No problem there.
And the pan position of each synth (node) instantiated by a Pbind can be set using the note event type.
But, still using a Pbind, how can I both instantiate a particular pan position and have that position change while that node is still running, along with any other nodes that might get instantiated by the same Pbind?
In other words, is there a way to continuously control the global pan position of all the nodes in the event stream of a Pbind?
(Note: I’m talking about pan position here, but the question would apply to any argument that one would want to set both on instantiation of a node by a Pbind and while nodes are already running in the Pbind’s event stream)
Thanks for any thoughts. I hope this is clear…