Hi all! I’m doing some research to implement Craig Reynolds’ Boids algorithm / Flocking in SC and I was wondering if anyone has worked on this before?
Specifically I’m looking for an implementation that works with Reynolds’ Flocking rules like Alignment, Cohesion and Separation: Boids (Flocks, Herds, and Schools: a Distributed Behavioral Model)
I’ve seen a lot of implementations of this in other programming languages like JS but I’m not sure where/how to start doing it in SC
Thanks in advance!