Getting max and min values from a ring buffer

I am working on a Ndef and I would like to store the spectral flatness values in a ring buffer. Then I would like to extract the max and min values from that buffer:

(
Ndef(\bassFeedback, {
	var fb=LocalIn.ar(2).tanh;
	var chain=FFT(LocalBuf(1024), fb);
	var flat=SpecFlatness.kr(chain);
	var sampNum=1000;
	var ringBuf=LocalBuf(sampNum,2);
	var writeBuf=BufWr.kr(flat, ringBuf, Phasor.kr(0,ControlRate.ir/1000,0,sampNum));
	
	var x=SinOsc.ar(
		LFNoise0.kr(1/4).exprange(50,80), 
		fb.abs*SinOsc.ar(
			1/8, 
			[fb[0].abs, fb[1].abs*pi], 
			1, 
			fb).range(1,8),
		1,
		fb
	);
	LocalOut.ar(x);
	// buf.maxSubclassIndex.poll;
	x
} * -32.dbamp
).fadeTime_(1).play
)

1st question: is the control rate ring buffer correctly implemented?
2nd question: how to get the max and min values from the ring buffer?

Thanks!

Why not just send them back to sclang? There is only new data every 1024 samples.

At 44.1 kHz and a 64-sample control block, ControlRate is 689.0625 – divide by 1000 means that it will advance 0.6890625 buffer positions per control block… I’m guessing that’s not what you want?

Why not Phasor with rate = 1?

sc3-plugins has BufMin and BufMax UGens.

hjh

Thanks, BufMin and BufMax is exactly what I need! I have an issue with the left and right channels though. As far as I understand, FFT doesn’t support multichannel expansion right?

So I can use two chains:

(
Ndef(\bassFeedback, {
	var fb=LocalIn.ar(2).tanh;
	var chainL=FFT(LocalBuf(1024), fb[0]);
	var chainR=FFT(LocalBuf(1024), fb[1]);
	var flat=SpecFlatness.kr([chainL,chainR]);
	var sampNum=1000;
	var ringBuf=LocalBuf(sampNum, 2);
	var writeBufL=BufWr.kr(flat, ringBuf, Phasor.kr(0,1,0,sampNum));

	var x=SinOsc.ar(
		LFNoise0.kr(1/4).exprange(50,80),
		fb.abs*SinOsc.ar(
			1/8,
			[fb[0].abs, fb[1].abs*pi],
			1,
			fb).range(1,8),
		1,
		fb
	);
	LocalOut.ar(x);
	BufMin.kr(ringBuf).poll;
	x
} * -32.dbamp
).fadeTime_(1).play
)

The values on the second channel don’t seem correct, I wonder why is this the case…

Here, it would be helpful to read the help files for BufMin and BufMax – they explain that these UGens don’t split out the channels. You should use two mono buffers instead of a single stereo buffer.

hjh