Granular synthesis

Definitely. Code examples (Alberto’s Chapter 16) can be found here:

Note the incluced and necessary extension. Also, this refers to an old SC-version, replace memStore by add.

miSCellaneous_lib contains the tutorials ‘Buffer Granulation’ and ‘Live Granulation’ (without buffering). Other classes of miSCellaneous also refer to granulation: DX suite (multichannel envelopes), PbindFx (granulation with effects), Sieves and Psieve patterns, ZeroXBufRd / TZeroXBufRd (wavesets), PLbindef / PLbindefPar (granulation and live coding).

Here’s another live granulation strategy not included in the tutorial: