I was wondering if there is any way of using a graphic tablet (wacom intuos pro smth) as input device in Supercollider. Seems like there once have been functions for that in something called cocoa gui (which has been mac exclusive and hasn’t been in sc for a couple of years). So I was wondering: is there some way to not only use X and Y coordinates (which just works via MouseX/Y) but also the pressure/tilt?
Also for the unlikely case that someone has some expertise on that topic: Do you accidently know if it is possible to configure a wacom tablet so that touchinput is treated like peninput is (meaning it is not continuously sliding, but instead the surface of the tablet is precisely mapped to the display, meaning that if you lift your finger and lets say put it down again in the upper left cornor the mouse jumps to the upper left cornor of the screen)
Thanks a lot in advance!
PS: I’m on Supercollider 3.11 currently