Hey guys…
I am trying to build a simple randomized melody generator. My goal is to have a system that randomly selects notes from a given scale and plays them in a sequence with varying durations and dynamics. I’m familiar with some basics like creating synths and playing simple patterns, but I’m not quite sure how to combine these elements to achieve a fully randomized melody.
Here is the points that I faced:
- How do I set up a pattern that selects random pitches from a specific scale?
- What’s the best way to introduce randomness in note durations while ensuring that the rhythm stays somewhat coherent?
- Is there an efficient way to control dynamics so that some notes are louder or softer, without making it sound too chaotic?
I also check this: https://scsynth.org/t/create-a-randomly-generated-melody-based-on-the-chord-progression-playirails But I have not found any solution. Could anyone guide me about this?
Thanks in advance!
Respected community member!