Is there a recommended range for the rq
values of the band pass filters? I have seen in the video tutorials of Eli, that the range should be “more than 0 and less than 1”. Is there a why for this?
rq can be any nonnegative value, although you’ll get some precision issues if you set it above 20 or so, or significantly less than 1e-6.
A “magic number” for rq is 2.sqrt ~= 1.414, because in low- and highpass filters, this gives the maximum slope without introducing resonance. That is:
- rq > sqrt(2) (or Q < sqrt(1/2)), rolloff is slower.
- rq = sqrt(2) (or Q = sqrt(1/2)), rolloff is optimal without resonance.
- rq < sqrt(2) (or Q > sqrt(1/2)), rolloff is sharper, with resonance.
// requires sc3-plugins and wslib
(
var n = 512;
var rqs = [2, 2.sqrt, 1, 0.5];
rqs.collect { |rq|
BLowPass.magResponse(n, 44100, 1000, rq)
}
.lace(n * rqs.size)
.plot(numChannels: rqs.size);
)
For bandpass, higher rq just translates to a looser filter. (Though, in practice, if rq is too high, it could increase the risk of blowing up at low or high center frequencies.)
hjh
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