I am developing an SC app with lots of graphics that really could use the GPU if available. On Windows 10 I see in the Task Manager that the SCIDE is using the GPU - its load percentage rises when I resize the SCIDE window, for instance. But my SC code, which draws lots of graphics in the process sclang.exe, loads the CPU instead, when I resize its window. Is there a way of offloading my graphics to the GPU? Have I overlooked some option to Qt, for instance?