Would anyone be interested in testing a very early-stage MPE input receiver in SuperCollider? Ideally someone who has an MPE-capable controller, or MPE sequences in a DAW.
Basically it looks like: you init the SC MIDI client, then create an MPEIn object, with an event prototype for note defaults. Map SynthDef control names to MIDI controllers with your choice of spec and it should respond.
Not extensively tested (it’s less than one day old), but I verified that it’s playing notes, correctly responding to CCs, and handling per-channel pitch bend correctly. Didn’t test aftertouch but it uses the same mechanism.
It’s a funny thing, MPE seems simple in principle, but it’s just different enough from the SC way that it got a little more involved than I thought.
PM me –
hjh