Server Keeps Going into Idle State (No audio Signal!)

Hey everyone,
Here is the code I am using I know out of order and not yet in one code block. For some reason I play the buffer synths with my midi controllers launchpad and bcr 2000 and then out of nowhere the server goes yellow into idle state for no reason and I have no audio . Therefore I have to kill and then reload everything which is super annoying and it was not happening before so i have no idea why the sudden idling. Otherwise everything works besides the fried audio which I am handling with busses and making sure synths are being freed properly. Anyone know what the issue is ???
The server idle mostly happens when I am adjusting the code and not playing. Suddenly it just goes yellow and I do not have any audio.

I set all of these things before booting ( as I need to reduce cpu, get rid of crackles and latency )

s.options.sampleRate = 48000;
s.options.hardwareBufferSize = 1024;
s.options.blockSize = 1024;
s.options.memSize = 131072;
s.options.device = "ASIO : Focusrite USB A";
Server.default.options.numOutputBusChannels = 8;

Here is the full code:

(
{
~w1 = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/Worker Bee Cell 1 w1.wav", channels: [0, 1]);
// Define the downmixing SynthDef
// Boot the server and load the buffer

//~w1.play
//~w1.numFrames; ~w1.query, ~w1.dump, ~w1.numChannels.postln;, ~w1.duration;, (~w1.bufnum.notNil).postln;

~w2 = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/worker 2 cell w2.wav", channels: [0, 1]);
//~w2.play

~f3 = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/Forager Bee Cell 1 f3.wav", channels: [0, 1]);
//~f3.play
//~f3.bufnum.postln;, ~f3.query, ~f3.dump, ~f3.numChannels.postln;, ~f3.duration;

~f4 = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/cell 2 forager f4.wav", channels: [0, 1]);
//~f4.play


~q5 = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/queen 5 cell q5.wav", channels: [0, 1]);
//~q5.play

~d6 = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/drone 6.wav", channels: [0, 1]);
//~d6.play

~one = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/one bee 2ch -18dB.wav", channels: [0, 1]);
//~one.play

~bzz = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/bzz + 6dB.wav", channels: [0, 1]);
//~bzz.play

~swarm = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/swarm - 3,5dB.wav", channels: [0, 1]);
//~swarm.play

~toot = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/toot final.wav", channels: [0, 1]);
//~toot.play

~flute = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/flute final comp.wav", channels: [0, 1]);
//~flute.play
//~flute.bufnum.postln;

~overtone = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/overtone +12dB.wav", channels: [0, 1]);
//~flute.play

~zero = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/zero state honeycomb.wav", channels: [0, 1]);
//~zero.play

~flnd = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/reconcile flute.wav", channels: [0, 1]);
//~flnd.play

~bend = Buffer.readChannel(s,"C:/Users/janda/Downloads/To BEE or not to BE/INTERACTIVE HONEYCOMB/Bee Cells For Sampler/bend .wav", channels: [0, 1]);
//~bend.play


}.value;
)
(
~worker1 = Group.new;
~worker2 = Group.new;
~forager3 = Group.new;
~forager4 = Group.new;
~queen5 = Group.new;
~drone6 = Group.new;
~bee = Group.new;
~drone = Group.new;
~hive = Group.new;
~quack = Group.new;
~null = Group.new;
~peace = Group.new;
~reconcile = Group.new;
);
(
MIDIClient.init;
MIDIIn.connectAll;
);


//// release individual groups
(
~releaseGroup = { |group|
    group.notNil.if({
        group.set(\gate, 0);  // Send release signal instead of hard freeAll
        ("Releasing synths in " + group).postln;
    }, {
        "Group is nil".postln;
    });
};
)

/// release all groups
(
~releaseAllGroups = {
    [~worker1, ~worker2, ~forager3, ~forager4, ~queen5, ~drone6, ~bee, ~drone, ~hive, ~quack,].do { |group|
        if (group.notNil) {
            group.set(\gate, 0);  // Smooth release
        };
    };
    "All groups are releasing synths smoothly.".postln;
};
)
(

// SynthDef for flute (4-channel output)
SynthDef.new(\flute, {
    arg amp=1, gain=1, out=0, buf, rate=1, loop=1, gate=1;
    var sig, env, quad, gainCtrl;

    // PlayBuf in stereo, always looping
    sig = PlayBuf.ar(2, buf, BufRateScale.kr(buf) * rate, loop: 1, doneAction: 0);

    // Envelope for smooth start/stop
    env = EnvGen.kr(Env.asr(0.1, 1, 0.5), gate, doneAction: 2);

    // Gain control (default 0 dB)
    gainCtrl = amp.dbamp * gain;

    // Apply gain and envelope
    sig = sig * gainCtrl * env;
	//sig.postln;
	//sig.size.postln;
	// Simple quad spread

  // Manually route stereo signal to quad (0-3)
    quad = [sig[0], sig[1], sig[0], sig[1]];
    quad.postln;

    // Output to four channels (quadriphonic)
    Out.ar(out, quad); // ✅ Removed extra closing parenthesis

}).add;





// Dictionary to track the flute synth
~fluteSynths = IdentityDictionary.new;


/// CONFIGURE MIDI GAIN CONTROL FROM BCR 2000 HERE IN FLUTE MIDI DEF
// MIDI Note On handling
MIDIdef.noteOn(\flute_control, { |nn, chan, src|
    if (chan == 75) {  // Channel 70 starts the flute
        if (~fluteSynths[chan].isNil) {
            ~fluteSynths[chan] = Synth(\flute, [
                \buf, ~flute.bufnum,
                \out, 0,
                \amp, 0.dbamp,
				 \gain, (~channelGainDefaults[chan] ? 1),// Default to 0 dB
                \gate, 1
            ]);
            "Flute Synth Started".postln;

        // ✅ Track it for BCR gain control
        if (~chan[75].isNil) { ~chan[75] = List.new; };
        ~chan[75].add(~fluteSynths[chan]);
        };
    };

    if (chan == 65) {
        if (~fluteSynths[75].notNil) {
        ~fluteSynths[75].set(\gate, 0);

        // ⬇ Remove from BCR tracking list
        if (~chan[75].notNil) {
            ~chan[75].remove(~fluteSynths[75]);
        };

        ~fluteSynths.removeAt(75);
        "Flute Synth Released".postln;
        };
    };
});

// MIDI CC Mapping for Gain Control
MIDIdef.cc(\flute_gain, { |val, num, chan, src|
    if (num == 27) {  // Assign CC 74 for gain control
        var mappedGain = val.linlin(0, 127, -12, 24);  // Convert CC range to dB
        if (~fluteSynths[75].notNil) {
			 ~channelGainDefaults[75] = mappedGain.dbamp;
            ~fluteSynths[75].set(\amp, mappedGain.dbamp);
            ("Updated Flute Gain to " + mappedGain + " dB").postln;
        };
    };
}, 27);

~overtoneSynths = IdentityDictionary.new;

MIDIdef.noteOn(\overtone_control, { |nn, chan, src|
    if (chan == 76) {
        if (~overtoneSynths[chan].isNil) {
            ~overtoneSynths[chan] = Synth(\flute, [
                \buf, ~overtone.bufnum,
                \out, 0,
                \amp, 0.dbamp,
				 \gain, (~channelGainDefaults[chan] ? 1),
                \gate, 1
            ]);
            "Overtone Started".postln;

        // ✅ Track it for BCR gain control
        if (~chan[76].isNil) { ~chan[76] = List.new; };
        ~chan[76].add(~overtoneSynths[chan]);
        };
    };

    if (chan == 66) {
		if (~overtoneSynths[76].notNil) {
        ~overtoneSynths[76].set(\gate, 0);

        if (~chan[76].notNil) {
            ~chan[76].remove(~overtoneSynths[76]);
        };

        ~overtoneSynths.removeAt(76);
        "Overtone Stopped".postln;
        };
    };
});

MIDIdef.cc(\overtone_gain, { |val, num, chan, src|
    if (num == 28) {
        var mappedGain = val.linlin(0, 127, -24, 24);
        if (~overtoneSynths[76].notNil) {
			~channelGainDefaults[76] = mappedGain.dbamp;
            ~overtoneSynths[76].set(\amp, mappedGain.dbamp);
            ("Updated Overtone Gain to " + mappedGain + " dB").postln;
        };
    };
}, 28);

)

//// Organized synth
(
~playBee = { |buf|
    var q = ~q5.tryPerform(\bufnum);
    var d = ~d6.tryPerform(\bufnum);
	var t = ~toot.tryPerform(\bufnum);
    var isQueenOrDrone = (buf.bufnum == q) or: { buf.bufnum == d } or: { buf.bufnum == t };
    var routeMode = isQueenOrDrone.if(1, 0);

    ("Playing buffer: %" ++ buf).postln;
    ("Routing to " ++ (routeMode == 1).if("channels 4–7", "channels 0–7")).postln;

    Synth(\bee, [
        \buf: buf.bufnum,
        \routeMode: routeMode,
        \outBus: 0
    ]);
};




SynthDef(\bee, {
    arg amp = 1, gain = 1, outBus = 0, buf = 0, rate = 1, start = 0, loop = 1, gate = 1, da = 2, cutoff = 1000, routeMode = 0, lagTime = 0.05;
    var sigStereo, env, outSig, smoothedGain;
    smoothedGain = Lag.kr(gain, lagTime);
    env = EnvGen.kr(Env.adsr(0.1, 0.2, 0.8, 0.5), gate, doneAction: da);
    sigStereo = PlayBuf.ar(2, buf, BufRateScale.kr(buf) * rate, startPos: start, loop: loop) * smoothedGain;
	sigStereo = LPF.ar(sigStereo * env * amp, Lag.kr(cutoff, 0.2));

    outSig = Array.fill(8, { |i|
        Select.ar(routeMode, [
            // routeMode = 0: L/R across 0–7
            sigStereo[i % 2],
            // routeMode = 1: silence on 0–3, L/R on 4–7
            (i < 4).if(DC.ar(0), sigStereo[i % 2])
        ])
    });

    Out.ar(outBus, outSig);
}).add;
)
(

~releaseAllChannels = {
    "Releasing all synths from configured channels...".postln;

    ~channelToSynthConfig.keysValuesDo { |chan, config|
        var group = config[\group];

        if (group.notNil and: { group.isKindOf(Group) }) {
            group.set(\gate, 0);  // Smooth envelope release
            ("Released group on channel " ++ chan).postln;
        } {
            ("No valid group found for channel " ++ chan).postln;
        };
    };

    // Optionally also release anything in ~chan (dynamic per-channel synths)
    ~chan.keysValuesDo { |chan, synthList|
        if (synthList.notEmpty) {
            synthList.do { |s|
                if (s.isKindOf(Synth)) {
                    s.set(\gate, 0);
                };
            };
            ("Released all synths in ~chan[" ++ chan ++ "]").postln;
        };
    };
};

)

// Use Dictionary instead of IdentityDictionary
~bcrToSynthChannelMap = Dictionary[
    [0, 71] -> 81,
    [1, 71] -> 82,
    [2, 71] -> 83,
    [3, 71] -> 84,
    [4, 71] -> 85,
    [5, 71] -> 86,
	[6, 71] -> 37,
	[7, 71] -> 38,
    [0, 74] -> 71,
    [1, 74] -> 72,
    [2, 74] -> 73,
    [3, 74] -> 74,
	[4, 74] -> 75,
	[5, 74] -> 76,
	[6, 74] -> 77,
	[7, 74] -> 87,

];

// Define a mapping of CC numbers to specific target MIDI channels
/// No active synth found for MIDI Channel  83!!!!


(
~ccToChannelMap = IdentityDictionary[
    21 -> 81,  // CC 21 controls synth on channel 81
    22 -> 82,  // CC 22 controls synth on channel 82
    23 -> 83,  // CC 23 controls synth on channel 83
    24 -> 84,  // CC 24 controls synth on channel 84
    25 -> 85,  // CC 25 controls synth on channel 85
    26 -> 86   // CC 26 controls synth on channel 86
];

MIDIdef.cc(\filterControl, {
    arg val, num, chan, src;
    var mappedCutoff, targetChan;

    mappedCutoff = val.linexp(0, 127, 50, 15000);  // Map CC values to filter range

    // Check if CC number exists in the mapping
    if (~ccToChannelMap.includesKey(num)) {
        targetChan = ~ccToChannelMap[num];  // Get target MIDI channel

        if (~chan.includesKey(targetChan)) {
            ~chan[targetChan].do { |s|
                if (s.isKindOf(Synth)) {
                    s.set(\cutoff, mappedCutoff);
                };
            };
            ("Updated cutoff for Channel " + targetChan + " to " + mappedCutoff).postln;
        } {
            ("No active synths found for MIDI Channel " + targetChan).postln;
        };
    } {
        ("MIDI CC " + num + " is not mapped to any synth").postln;
    };
}, (21..28));  // Only respond to CC numbers 21–26


)

MIDIdef.noteOff(\synthoff, { |nn, chan, src|
    [nn, chan, src].postln;

    // 🚫 Skip flute and overtone channels
    if (chan == 75 or: { chan == 76 }) {
        "Skipping synthoff for channel %".format(chan).postln;
        ^nil;
    };

    if (~chan[chan].notNil) {
        ~chan[chan].do { |s| s.set(\gate, 0) };
        ~chan[chan] = nil;
    };
});

(
~releaseChannel = { |channel|
    if (~chan[channel].notNil) {
        ~chan[channel].do { |synth| synth.set(\gate, 0) };
        ~chan.removeAt(channel);
        ("Released all layers on channel " + channel).postln;
    };
};

)

(
// ⬅️ Setup gain memory + synth mapping
~chan = IdentityDictionary.new;
~channelGainDefaults = Dictionary.new;
~noFilterBuffers = ~noFilterBuffers ? [];

~channelToSynthConfig = IdentityDictionary[
    81 -> (buf: ~w1.bufnum, group: ~worker1, out: 0),
    82 -> (buf: ~w2.bufnum, group: ~worker2, out: 0),
    83 -> (buf: ~f3.bufnum, group: ~forager3, out: 0),
    84 -> (buf: ~f4.bufnum, group: ~forager4, out: 0),
    85 -> (buf: ~q5.bufnum, group: ~queen5, out: 0),
    86 -> (buf: ~d6.bufnum, group: ~drone6, out: 0),
    71 -> (buf: ~bzz.bufnum, group: ~drone, out: 0),
    72 -> (buf: ~one.bufnum, group: ~bee, out: 0),
    73 -> (buf: ~swarm.bufnum, group: ~hive, out: 0),
    74 -> (buf: ~toot.bufnum, group: ~quack, out: 0),
    77 -> (buf: ~zero.bufnum, group: ~null, out: 0),
	37 -> (buf: ~flnd.bufnum, group: ~peace, out: 0),
    38 -> (buf: ~bend.bufnum, group: ~reconcile, out: 0)
];

MIDIdef.noteOn(\synth, { |nn, chan, src|
    var config, synthArgs, isSpecial, routeMode, gainToUse, newSynth;

    [chan, src].postln;

	if (chan == 47) {
    "Releasing all synths on channel 87".postln;
    if (~chan[87].notNil and: { ~chan[87].notEmpty }) {
        ~chan[87].do { |s| if (s.isKindOf(Synth)) { s.set(\gate, 0) } };
        ~chan[87] = nil;
    } {
        "No synths to release on channel 87".postln;
    };
};

if (chan == 88) {
    "Releasing one synth on channel 87".postln;
    if (~chan[87].notNil and: { ~chan[87].notEmpty }) {
        var s = ~chan[87].removeAt(0);
        if (s.isKindOf(Synth)) {
            s.set(\gate, 0);
        };
    } {
        "No synths to release on channel 87".postln;
    };
};


    if (chan == 58) {
        ~midiEnabled = true;
        MIDIdef(\synthoff).enable;
        "MIDI Input Enabled!".postln;
    };

    if (chan == 57) {
        ~midiEnabled = false;
        MIDIdef(\synthoff).disable;
        "MIDI Input Disabled!".postln;
    };

    if (chan == 87) { ~spawnSynths.(); };

if (chan == 36) {
    ~releaseAllChannels.();
};

    if (chan == 48) {
        "Releasing all synths smoothly".postln;
        ~releaseAllGroups.();
    };

    if (chan == 51) { "Releasing worker1".postln; ~worker1.set(\gate, 0); };
    if (chan == 52) { "Releasing worker2".postln; ~worker2.set(\gate, 0); };
    if (chan == 53) { "Releasing forager3".postln; ~forager3.set(\gate, 0); };
    if (chan == 54) { "Releasing forager4".postln; ~forager4.set(\gate, 0); };
    if (chan == 55) { "Releasing queen5".postln; ~queen5.set(\gate, 0); };
    if (chan == 56) { "Releasing drone6".postln; ~drone6.set(\gate, 0); };
    if (chan == 61) { "Releasing bzz".postln; ~drone.set(\gate, 0); };
    if (chan == 62) { "Releasing one".postln; ~bee.set(\gate, 0); };
    if (chan == 63) { "Releasing swarm".postln; ~hive.set(\gate, 0); };
    if (chan == 64) { "Releasing toot".postln; ~quack.set(\gate, 0); };
    if (chan == 78) { "Releasing zero".postln; ~null.set(\gate, 0); };
	if (chan == 27) { "Releasing flnd".postln; ~peace.set(\gate, 0); };
	if (chan == 28) { "Releasing bend".postln; ~reconcile.set(\gate, 0); };

    if (chan == 41) { ~releaseChannel.(81); };
    if (chan == 42) { ~releaseChannel.(82); };
    if (chan == 43) { ~releaseChannel.(83); };
    if (chan == 44) { ~releaseChannel.(84); };
    if (chan == 45) { ~releaseChannel.(85); };
    if (chan == 46) { ~releaseChannel.(86); };
    if (chan == 31) { ~releaseChannel.(71); };
    if (chan == 32) { ~releaseChannel.(72); };
    if (chan == 33) { ~releaseChannel.(73); };
    if (chan == 34) { ~releaseChannel.(74); };
    if (chan == 35) { ~releaseChannel.(77); };
	if (chan == 17) { ~releaseChannel.(37); };
	if (chan == 18) { ~releaseChannel.(38); };



    if (~channelToSynthConfig[chan].notNil) {
        config = ~channelToSynthConfig[chan];
        isSpecial = (config[\buf] == ~q5.bufnum) or: { config[\buf] == ~d6.bufnum } or: { config[\buf] == ~toot.bufnum };
        routeMode = isSpecial.if(1, 0);

        ("Playing: buf=" + config[\buf] + ", group=" + config[\group] + ", out=" + config[\out]).postln;

        if (~chan.isNil) { ~chan = IdentityDictionary.new; };
        if (~chan[chan].isNil) { ~chan[chan] = List.new; };

        gainToUse = ~channelGainDefaults[chan] ? 1;

        synthArgs = [
            \buf, config[\buf],
            \loop, 1,
            \gate, 1,
            \out, config[\out],
            \gain, gainToUse,
            \da, 2,
            \routeMode, routeMode
        ];

        if (~noFilterBuffers.includes(config[\buf]).not) {
            synthArgs = synthArgs ++ [\cutoff, 1000];
        };
newSynth = Synth(\bee, synthArgs, config[\group]);
~chan[chan].add(newSynth);
("✅ Synth added to channel " + chan + ": " + newSynth).postln;

      //  ~chan[chan].add(Synth(\bee, synthArgs, config[\group]));

        ("Triggered Synth on Channel " + chan + " with buffer " + config[\buf] + " on bus " + config[\out]).postln;
    } {
        ("No synth mapped to channel " + chan).postln;
    };
});

// 🎛 BCR2000 Gain Control — with default gain fix
~debugMIDI = false;
~lastCCUpdate = 0;

MIDIdef.cc(\bcrGainControl, { |val, num, chan, src|
    var now, lookupKey, mappedGain, targetChan, config, existing;

    now = Main.elapsedTime;
    if (now - ~lastCCUpdate < 0.01) {
        if (~debugMIDI) { "⏱ Skipped due to rate limit".postln; };
        ^nil;
    };
    ~lastCCUpdate = now;

    lookupKey = [chan, num];
    mappedGain = val.linlin(0, 127, -50, 18).dbamp;  // Map MIDI CC value to dB, then to amp
    targetChan = ~bcrToSynthChannelMap[lookupKey];

    if (~debugMIDI) {
        ("🎛 MIDI Received: Channel " + chan + " | CC=" + num + " | Value=" + val).postln;
    };

    if (targetChan.notNil) {
        // 💾 Persist gain as the new default for this channel
        ~channelGainDefaults[targetChan] = mappedGain;

        // 🔄 Apply gain to all currently playing synths on this channel
        existing = ~chan[targetChan];
        if (existing.notNil) {
            existing.do { |synth|
                if (synth.notNil and: { synth.isKindOf(Synth) }) {
                    synth.set(\gain, mappedGain);
                };
            };
        };

        if (~debugMIDI) {
            ("✅ Updated and saved gain for Synth " + targetChan + " to " + mappedGain).postln;
        };
    } {
        if (~debugMIDI) {
            ("❌ No mapping for [chan, num] = " + lookupKey).postln;
        };
    };
}, (0..127));

if (~chan[87].notNil and: { ~chan[87].notEmpty }) {
	~chan[87].do { |s|
		if (s.isPlaying) {
			s.set(\gate, 0);  // let the EnvGen release smoothly
		};
	};
	// Give time for release before spawning new ones
	0.6.wait;  // match your ADSR release time
};


~spawnSynths = {
	var gainFor, spawnSynth;

	// Helper to get gain from defaults or fallback to 1
	gainFor = { |chan| ~channelGainDefaults[chan] ? 1 };

	spawnSynth = { |name, buf, group, out, chan|
		var synth, gain;
		gain = gainFor.(chan);

		// ✅ Step 4: Debug gain before spawning
		("🔍 Spawning synth for channel " + chan + " with gain: " + gain).postln;

		synth = Synth.new(\bee, [
			\buf, buf,
			\loop, 1,
			\gate, 1,
			\gain, gain,
			\lagTime, 0,  // Make sure lag is disabled at spawn
			\out, out
		], group);

		synth;
	};

	~cell1 = Group.new;
	~cell2 = Group.new;
	~cell3 = Group.new;
	~cell4 = Group.new;
	~cell5 = Group.new;
	~cell6 = Group.new;

	~synths = (
		worker1: spawnSynth.(\worker1, ~w1.bufnum, ~cell1, 0, 81),
		worker2: spawnSynth.(\worker2, ~w2.bufnum, ~cell2, 0, 82),
		forager3: spawnSynth.(\forager3, ~f3.bufnum, ~cell3, 0, 83),
		forager4: spawnSynth.(\forager4, ~f4.bufnum, ~cell4, 0, 84),
		queen5: spawnSynth.(\queen5, ~q5.bufnum, ~cell5, 0, 85),
		drone6: spawnSynth.(\drone6, ~d6.bufnum, ~cell6, 0, 86)
	);

	// 🔥 Store them for later release via channel 47 / 88
	if (~chan[87].isNil) {
		~chan[87] = List.new;
	};
	~chan[87].addAll([
		~synths.worker1,
		~synths.worker2,
		~synths.forager3,
		~synths.forager4,
		~synths.queen5,
		~synths.drone6
	]);

	"✅ Synths Spawned with Preserved Gain Levels!".postln;

	// ✅ Step 6: Debug gain values from each synth
	~chan[87].do { |s|
		s.get(\gain, { |val| ("🎚️ Gain reported from " + s + ": " + val).postln; });
	};
};


)

“Going yellow” means that the server has stopped responding to OSC commands, including /status. Probably that means the DSP loop has gotten stuck.

There are a couple of possibilities I can imagine.

  • One is: Maybe something is glitching in the audio driver, causing the server to lock up. In Windows, this could happen if you boot the server using an ASIO driver in exclusive mode, and later open another audio app that’s trying to use the same device. However, that would happen for any SC code – if it only happens with this program, then it’s unlikely to be the device or driver.

  • The other is: Something in your code is sending an OSC command that causes the server to lock up. In that case, the server’s OSC dump would show you what it’s doing right before locking up – probably starting a new synth with a specific combination of parameters. The trace might not be easy to analyze, but it would be better than no hard evidence at all. Enable OSC dumping by s.dumpOSC(1) or Server menu → Server Dump OSC.

hjh