Hi everyone! I wonder how to create this kind of textures in SC:
Emmanuel Holterbach, Eros Chitine (the high-pitched sounds since about 3’)
I guess with FM synthesis and some delay/feedback and reverb. Any suggestions ?
Hi everyone! I wonder how to create this kind of textures in SC:
Emmanuel Holterbach, Eros Chitine (the high-pitched sounds since about 3’)
I guess with FM synthesis and some delay/feedback and reverb. Any suggestions ?