Trying to understand/getting better at sculpting the sound that I want. I initially was going for a bass but no I have a kick. It sounds pretty fat which is nice. I am wondering how I could remove the click but still have the same sound but more as a bass. Alternately adding another sound on top, covering the click with something more percussive, more like a kick. Either way I need to remove the click.
SynthDef(\kickbass, {
var sig, env;
sig = SinOsc.ar(\freq.kr(1).varlag(\time.kr(0.5),-8));
env= Env.adsr(
\atk.ar(0.001), \dec.ir(0.1),0.1, \rel.ir(5),curve: \crv.ir(-2)).ar(gate:\t_trig.tr(1));
// sig = RLPF.ar(sig, \lpf.ir(110), \rq.ir(0.3), 1/\rq.ir(0.3).sqrt); //1/rq.sqrt
sig = sig * env;
sig = Pan2.ar(sig, \pan.ir(0), \amp.kr(0.1));
Out.ar(\out.ir(0), sig);
}).add;
(
~kickBass = Pmono(\kickbass,
\dur, Pseq([Pdefn(\kickdur, Pseq([0.5,0.5,0.5,0.25,Rest(0.125),0.125],1))],inf).trace,
\freq, Pdefn(\kdur,Pwrand([Pseq([50,50,60,50,50,30],1), Pseq([50,50,80,50,50,30],1),Pseq([50,50,60,50,30,30],1)],[0.8,0.2,0.1].normalizeSum,inf)),
\amp, Pdefn(\kickbassAmp,Pseq([0.27,0.2],inf)),
\atk, 0.001,
\dec, Pseq([0.2,0.9],inf),
\rel, 0.4,
\crv, -3,
\out, 0,
\trig,Pwrand([1,0],[0.97,0.03].normalizeSum,inf),
)
)
~kickBass.play