This might be a bit off-topic, but I’m interested in trying to emulate the SAM synthesizer in SuperCollider.
I’m assuming this should be pretty easy with formants and maybe white noise or better yet, clip noise. I have some fond (maybe not the right word) memories of SAM from the Apple II. Has anyone attempted this? Or does anyone have any resources on this?
I would imagine it should be pretty straightforward given the table data for formants, frequencies, amplitudes, etc, if not likely somewhat time consuming. String/char parsing within SCIDE really isn’t all that difficult. My assumption is that it parses words into phonemes and then synthesizes each of the phonemes with some sort of crossfade between them.
I’ve found this Java emu but I know NOTHING about Java. I’m somewhat more comfortable with C++ but I’m still pretty new at it.