SuperCollider Tutorial by Nick Collins

An excellent tutorial series by Nick Collins, covering:

1. Introduction and Overview
2. Sound Synthesis 1: Additive, Subtractive, Modulation
3. Sequencing
4. Interaction 1
5. Sound Synthesis 2: Sample-based, Granular
6. Effects
7. Interaction 2
8. Timing and Psychology of Rhythm
9. Algorithmic Composition
10. Open Sound Control, Server Messaging, Network Music
11. Sound Synthesis 3 - Physical Modelling
12. Sound Analysis
Extra exercises and SC technicalities: from arrays to classes

5 Likes

Hello Capogreco,

Thanks for your post! This tutorial is really interesting.
Will mix it with the internal documentation of the program! :grinning:

1 Like

My apologies if this topic has been covered, but I couldn’t find anything related. It looks to me as if Nick’s excellent tutorial was written in such a way as to be read from within the SuperCollider IDE itself, but I haven’t figured out how. I would appreciate any pointers. Thanks!

Welcome, Gary!

It looks like it was probably written in RTF, which was the format used before we had the ide, and later converted to html. So just copy the code snippets and paste them into an open document to execute them.

Cheers,
eddi

Thanks, Eddi. I kind of wondered if it was something like that. That’s what I’ve been doing, copying and pasting. I must say, SuperCollider is an amazing piece of software for being open source. My thanks to all who have made it so. I hope to be able to give back something in the future.

1 Like