Hi everyone,
I want to trigger an action (play a buffer) when a receiving OSC message has been sent… how can we detect that an osc has arrived and how can we activate automatically the next action?
many thanks
Hi everyone,
I want to trigger an action (play a buffer) when a receiving OSC message has been sent… how can we detect that an osc has arrived and how can we activate automatically the next action?
many thanks
The starting point is here: OSCdef | SuperCollider 3.12.2 Help
Or its companion, OSCFunc, which behaves the same except that you’re responsible for storage (OSCdef maintains storage for you).
hjh