I have allocated a few Bus.audio(s,2) (for example ~ch_kick = Bus,audio(s,2); = (Bus #4 in this example). I start to play a stereo kick synth outputing to ~ch_kick). I play a second synth that simply take input from ~ch_kick and outputs to 0 (my default audio out). I added it using .addAction: addToTail). I can hear the kick playing.
BUT nothing shows up on the 4th channel of the s.meter(numOuts: 32). I can only see the audio levels of bus 0 and 1. It doens’t seem to be a faulty install, as I asked Eli Fieldsteel on one of his videos and he was able to reproduce the issue.
Is there a way of visualising the audio levels of the audio buses that we have previously assigned?
It seems to be possible using the LevelIndicator, but would require some code unrelated to the music that is being created, effectively making the code less readable.
Thanks for any input, as having new keywords to search always helps learning a bit more about supercollider.