Hey everyone,
while working on XPlayBuf, I run into some mistakes in memory management… that sounded really nice to me! Plus I dig the idea of giving voice to these glitchy areas of computer music, it just makes me happy.
So I made a UGen that reads arbitrary regions of scsynth’s memory (really, assigning a pointer to an arbitrary address). It sounds great to me, especially when playing the heap.
Now, I’m on Linux, and thanks to pointers (haha) from @VIRTUALDOG I could develop a way to get “viable” memory addresses, that minimizes the chance of crashing the server by a great deal, and I included that strategy in NasalDemons’s sc class.
But I haven’t been looking into how to do the same Windows and Mac, at least yet.
Anyway, I want to share it! Feel free to build it and give it a try, HelpDoc is included.
Expect loudness, noise, bad values, and as the story goes, demons flying out from your nose.