Hi everyone,
I wanted to ask you a piece of advice about a good method to spatialize one or more sources within an array of speakers.
My setup is 15 “speakers” 5 x 3 and I would love to move some sources in between them, respecting the ratios distance/amplitute, to have correct and smooth transitions.
A graphic example is attached.
Ideally I think it would be great to use the a vector base approach…
For Circles I use SplayAz. For domes I use VBAPSpeakerArray. I never used the DBAP Flavour you mentioned, which seems appropriate for your case. What is generating the control signal? mouse-trackpad? Joystick? LFO/Envelope? Only two Dimensions?
Yes, DBAP will work fine for situations like this. Any 2D speaker arrangement with grid-like placement of speakers generally works; I’ve tested in a grid situation similar to yours and it worked as expected. Issues arise when sources go outside the “convex hull” of the speakers and the issues are major.
I’m actually working on an updated version now that I hope to publish in the next few months. It will probably be different enough to warrant a completely different implementation since there are some wonky assumptions in the original DBAP (which remain in the published version) that I’m keen on removing.
Let me know if you need help compiling; any feedback is appreciated!
Hi @Benu, thank you for the reply and for sharing your experiences.
What is generating the control signal?
It was just a “simulation” made in Processing, the idea is to use some wind like behaviour to spatialize sound sources.
Only two Dimensions?
yes only a 2d grid of equidistant “speakers”
Anyway, I saw that Ina-grm worked quite extensively on Plugin for spatialization where the listener not has to be at the center.
Free plugin from ina-grm